Indian Marriage (card game)

The object of Marriage is to be the player with the largest number of points after playing all hands.

A set consists of three or more cards of the same face value, (e.g. three queens, three aces, or three sevens).

After seeing the joker the player can "show" or end the game if all the cards are melded.

After seeing the joker, the player should have at least 3 pure sets or runs with him thought the hand.

If the player has not yet opened, and has the necessary cards to meet the eligibility requirements, they may then lay down the sets and runs appropriate for seeing the joker.

Having become eligible, the player is then free to play jokers and wildcard onto existing sets or runs.

Since Indian Marriage is a game that is won by having the most points, the numeric value of the cards are counted from 2 to 10.

Should this happen, the discard pile is turned over once, without shuffling, and play continues in order.

The next player in turn may either take the card or have it placed face down in the center of the stock pile and proceed to play as if no irregularity had occurred.

That is, players have three options to draw from instead of the normal two for as long as exposed cards remain at the top of the stock pile.

A player's illegal draw may not be corrected after discarding, but the section on Incorrect Hand may apply.

A player who is dealt an incorrect number of cards may demand a re-deal before drawing in their first turn, but not after that.

There must be a re-deal at any time it is discovered that the pack is incorrect, but the results of previous deals are not affected.

Any cards which are superfluous in an otherwise correct set or run must be returned to the original player's hand as soon as they are discovered.

However, if an error in scoring is discovered when there had previously been no dispute, an agreed upon correction may be made at any time.

The main aim for every player is to show the game as early as possible to get maximum points.