Infinite Crisis is a discontinued 2015 multiplayer online battle arena (MOBA) video game based on the fictional universe of DC Comics, developed by Turbine and published by Warner Bros. Interactive Entertainment, loosely based on the comic book series of the same name.
In the most popular game mode, players controlled their champions, destroying enemy turrets and completing the set objectives.
[2] Infinite Crisis was a multiplayer online battle where players controlled a "champion" within a set, short amount of time depending on the game mode.
Mid lane was the shortest route to the enemy's base, but both sides were flanked with urban jungle, providing more strategic game-play for a surprise attack ("gank").
The jungle held four types of neutral drone camps: East Medium, Destroyer and Unique[citation needed].
[4] In this 5 vs. 5 three-lane map, players can take advantage of the urban jungle by defeating neutral creatures to earn deployable powers and abilities like meteor strikes, EMP blasts and agility.
In order to win the game mode, the player needs to capture majority of the control points as the enemy Power Core health slowly drains.
In the Urban Jungle section, beyond the visible circular lane, it holds speed boost, health packs and the orbital cannon.
In order to win, players must outmaneuver the enemy team by pushing into their base and destroy its Power Core.
[6] When a sudden assault threatens the DC Multiverse where it would have it stand on the brink of destruction, the only hope to combat it is within the different heroes and villains.
Infinite Crisis is Turbine's first original title since the company's purchase by Warner Brothers in 2010, and the first non-massively multiplayer online role-playing game produced by the studio.
[10] IGN awarded the game a score of 6.9 out of 10, saying "Infinite Crisis does cool things with its character roles and lore, but lacks enough accessible modes.