Injustice 2

Using different combinations of directional inputs and button presses, players must perform basic attacks, special moves, and combos to try to damage and knock out the opposing fighter.

[8] Players can expend meter to perform new techniques, such as an evasive forward roll, which provides a way to overcome enemy keep-away tactics, or an air recovery, which lets characters escape an opponent's combo early.

[12][13] Rarer gear can include one or more bonus augmentations, which range from new visual effects for special moves to higher yields of in-game currency or experience points.

[16][17] Players can buy "Source Crystals" using real-world money to purchase cosmetic adjustments for fighters, such as premier skins and shaders, instead of waiting to obtain them through normal play.

[18] Similar to the "Living Towers" mode from NetherRealm's previous title, Mortal Kombat X, the Multiverse allows players to travel through series of parallel worlds within the DC Universe and battle against opponents with various handicaps, stipulations, and goals.

Years later, prior to the events of the first game, Batman and his son Robin attempt to stop Superman's Regime from executing Arkham Asylum inmates.

Black Canary and Green Arrow are abducted by Brainiac, the mastermind behind the Society, who intends to add Earth to his collection of shrunken planets.

As Brainiac prepares to destroy Earth after collecting enough cities, the Insurgency and the Regime attack his ship, but fail to get through its shields, and seemingly lose Superman.

The game features two endings depending on the outcome of the final fight: The base roster for Injustice 2 includes 28 playable fighters, consisting of both new and returning heroes and villains.

[34] Following the release of Injustice: Gods Among Us, NetherRealm Studios sought to do "something unexpected and long-term" for its sequel, as well as give players "a level of control that makes playing [their] games a truly personal experience.

[35] Due to the success of the original Injustice, which earned NetherRealm Studios the trust of Warner Bros. and DC Comics, the development team decided to pitch their progression concept for the sequel, which was approved, leading to the implementation of the Gear System.

[12] To address this, the developers attempted to implement various solutions, such as giving players the option to disable stat modifiers during matches and the ability to buy rarer gear through the assorted tiers of Mother Boxes.

[37] NetherRealm Studios collaborated with DC Comics throughout Injustice 2's entire development process, including conceptualizing characters and determining the direction of the story.

[22] Unlike the previous game, which centered on a multi-universe conflict, the plot for Injustice 2 takes place entirely within the alternate, dystopian universe.

[39] This led to the inclusion of Brainiac as the game's central antagonist, as there were few characters in the DC Universe that could top "Dictator Superman" as a foe for Batman.

[28] The Digital Deluxe Edition included three downloadable content (DLC) characters, the Power Girl premier skin, and one exclusive gear shader pack; the Ultimate Edition included nine DLC characters, the Reverse-Flash, John Stewart, and Power Girl premier skins, and two exclusive gear shader packs.

[59][60] The event took place in Atlanta, Georgia, from October 21 through November 10, and was streamed worldwide through the ELEAGUE website, Twitch, and YouTube; matches were also broadcast live on TBS in the United States.

[70][71] It maintains several gameplay features from the original, including the swipe-based fighting mechanics, card collection, and three-on-three battles, but introduces various changes to the game's overall formula.

[72] The app includes login bonuses; daily objectives, which offer experience and coins; and achievements, which are long-term goals that reward players with premium gems and "hero shards" used for unlocking and leveling up characters.

[77][78][79] Fighter Pack 2, consisting of Black Manta, Mortal Kombat's Raiden, and Dark Horse Comics' Hellboy, was revealed on August 23, 2017, at Gamescom.

[88][89][90] Players can select which TMNT member to play as using the Gear System; equipping one of four weapons — katana, bō, nunchaku, or sai — swaps between Leonardo, Donatello, Michelangelo, and Raphael, each with their own unique move sets.

[90] At one point, NetherRealm had considered developing a Fighter Pack 0, which would consist of returning characters from Injustice: Gods Among Us, including Ares, Batgirl, Doomsday, and Shazam; however, the idea did not come to fruition.

[92] During NetherRealm Studios' Injustice 2 panel at San Diego Comic-Con on July 22, 2016, Boon announced a digital comic book series which will detail the backstory to the events of the game.

[94] Beginning on April 11, 2017, the series was released in weekly chapters through various digital retailers, including ComiXology, Google Play Books, the Kindle Store, and DC Comics' own mobile app.

[106] Yin-Poole commended the story mode on a technical level, praising the motion capture, action choreography, voice acting, and facial animations.

[112] These points of praise were mirrored by IGN's Darry Huskey, who remarked that Injustice 2 "[struck] a fine balance between retaining the strengths of Gods Among Us and making smart changes to improve mechanics.

"[23] Reiner also praised the amount of content, acknowledging its "lengthy story-based campaign...great fighting experience, and...nearly endless supply of notable loot.

"[109] On the other hand, Brown criticized the Gear System's use of currency, particularly Source Crystals, saying that spending real money seemed to be a "necessary evil" for players to have complete control over their inventories.

[124] Injustice 2 topped the United Kingdom's multi-platform physical sales chart during its first two weeks after launch, with the PlayStation 4 and Xbox One versions simultaneously taking the first and second spots, respectively.

[145] The Academy of Interactive Arts & Sciences awarded Injustice 2 with "Fighting Game of the Year", while also receiving a nomination for "Outstanding Achievement in Sound Design", at the 21st Annual D.I.C.E.

A gameplay screenshot of the Flash and Deadshot on the Metropolis stage