It tells the story of the main character Capell and his journey to sever the chains that are holding the moon, with the help of the Liberation Force.
Director Hiroshi Ogawa explained that other forms of stealth remained in the game: “As an example, when you’re running away from a hunting dog, you can distract him by dropping apples from the trees.
Any region bound with a Chain suffers blight consequences: crops wither and animals die.
Inevitably, these chain of events will change his life and those around him, forever... Infinite Undiscovery was announced in September 2006 by Famitsu.
[8] However, since Microsoft was the original publisher, it holds the trademark for the game[9] and shares the copyright with Square Enix.
"[11] tri-Ace wished to achieve this by putting the player through "situational battles" that would lead to "unknown discoveries" and cause permanent changes to the world.
The game was directed by Hiroshi Ogawa and produced by Hajime Kojima, both of whom are also credited in the tri-Ace titles Star Ocean: Till the End of Time and Valkyrie Profile: Lenneth.
As such it features voice actors from Texas and Los Angeles, as well as a large helping of new talent from Shanghai.