Inner Circle is a board game for two to four players, first published in 1981 by Milton Bradley and designed by Virginia Charves and Wayne J.
To begin the game, the players take turns placing one pawn at a time in the spaces around the perimeter of the board.
Players are not allowed to land in an occupied space but may jump over any other pawns during a move.
The fourth level has only one survival spot at its center, rather than an unmarked space; the winner is the first player to land a pawn there.
If one player fills all the survival spots on an earlier level with his/her own pawns, though, the game ends immediately and he/she wins by default.