Each agent under the player's control has a limited number of action points each turn that allow them to move, open/close doors, take out guards silently, or perform other covert tasks.
Additionally, the player may need to collect power to be able to use "Incognita", the hacking interface that allows them to disable alarms and security cameras or remove locks on safes.
The objective of the mission depends on the facility type being infiltrated, usually requiring the player to retrieve a specific item from a secure location and escape, stealing as much money and equipment as possible along the way.
The game has a larger meta-game aspect, in that as they play and complete certain goals, they can unlock different agents with different skill sets or new default equipment to begin missions with in future playthroughs.
Invisible Inc. is a private intelligence agency providing services to corporations, performing infiltrations using field agents and a sophisticated AI system known as Incognita.
The agency’s task, thus, is to use that time to prepare for a final mission, in which they will try to infiltrate the enemy's headquarters to access a computer system and insert Incognita.
The storyline ends with Incognita's using satellites equipped with orbital lasers to destroy the megacorporations' headquarters, killing thousands.
[16] Invisible, Inc. was named as a finalist for the Excellence in Design and the Seumas McNally Grand Prize for the 2015 Independent Games Festival.