Iron Galaxy was founded by Dave Lang in 2008 as a work-for-hire support and technical consulting studio.
[4] Lang eventually was able to gain the trust of Capcom and Iron Galaxy developed Street Fighter III: 3rd Strike Online Edition, released in 2011.
The company developed a concept where the player uses motion controls to destroy castles, similar to Angry Birds.
[8] An updated version of the game, called Divekick: Addition Edition, launched on PlayStation 4 and Xbox One.
According to Lang, they made it to the final round but were ultimately passed over due to their commitment on Wreckateer.
[16] However, following Amazon's purchase of Double Helix Games in 2014, Microsoft hired Iron Galaxy as the new ongoing developer for Killer Instinct.
[24] In July 2016, Adam Boyes became CEO of Iron Galaxy, replacing co-founder Dave Lang, who remained on to oversee prototypes and business development.
[28] Following the release of the Nintendo Switch, Iron Galaxy managed to find a niche for porting high-profile titles to the console.
[31][32] After that, Iron Galaxy worked on the 2019 ports of Dauntless and Overwatch[33][34] and the Apex Legends conversion in 2021.
[36] In December 2021, the company unveiled Rumbleverse, a wrestling-themed, free-to-play battle royale game.
[43] Despite the high-profile failure of Rumbleverse, Iron Galaxy was able to avoid layoffs by reassigning developers and reconnecting with work-for-hire clients, like Naughty Dog.
[44] Boyes stepped down from his position as co-CEO in August 2024 and Blasko remained as the company's sole CEO.
[52] In February 2025, Iron Galaxy announced it would lay off 66 developers and support staff as a "means of last resort" for the company to stay afloat.