Ishido: The Way of Stones

Ishido: The Way of Stones is a puzzle video game released in 1990 by Accolade and developed by Publishing International.

[6] The New York Times wrote that it "is one of those deceptively simple games, like Go, that gradually reveal their subtleties ... most engrossing".

The magazine liked Ishido's VGA graphics, and concluded that it would please both novice and experienced strategy game players.

[8] The Atari Lynx version of the game was reviewed in 1992 in Dragon #181 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column.

[10] Ishido was rated 'Five Mice' by MacUser, which called it a "flawless" strategy game "in the 'a minute to learn, a lifetime to master' tradition" but criticized the limited edition release's price.

[12] Macworld named the Macintosh version of Ishido: The Way of Stones the Best Brain Teaser game of 1990, complimenting its need for strategy and "entrancing" graphics, alongside the feature of being able to create custom gamepieces; Macworld put Ishido into their Macintosh Game Hall of Fame.

When they attain a '4-way' match, Ishido, utilizing the same algorithm as the authentic yarrow stalk method of consulting the oracle, obtains an answer.

It began: One misty spring morning in 1989, in the remote mountains of China's Han Shan province, a Mendicant monk of the Northern School of the White Crane branch of Taoism, walked silently out through the front gates of the Heavenly Peak TempleThe monk carried a stone board, a set of seventy-two carved stone pieces, and an ancient scroll inscribed with brush and ink in elegant calligraphic script.He also carried with him a secret which had lain cloistered and hidden for thousands of years.The story was fictional and written by Michael Feinberg.