Isle of Skye: From Chieftain to King

Isle of Skye: From Chieftain to King is a tile-laying board game[1] designed by Alexander Pfister and Andreas Pelikan that was published in 2015.

[2] It uses the Isle of Skye as its setting, with players representing clan chieftains each vying to build a kingdom.

[3] Each player assumes the role of a clan chieftain with the goal to expand their realm and starts with a castle, shield, a scoring token, and an income of 5 gold coins.

[4] At the end of the game, each player receives victory points for each tile in their clan territory containing a scroll icon.

[7] Andy Matthews, in a review for Meeple Mountain, states that the game has simple mechanics with a "colorful and detailed" design that is "clever and well balanced".