The players race back to England with their cargos; the first clipper ship to arrive is able to sell their goods for the highest price.
[1] After the success of the 1980 TV miniseries Shōgun and the 1981 miniseries Noble House, both based on novels by James Clavell, FASA quickly produced four family board games based on Clavell novels: Tai-Pan (1981), designed by Ian Bailey and Albie Fiore;[2] Noble House (1981); Shōgun (1983); and Whirlwind (1986).
In Issue 140 of Dragon (December 1988), Jim Bambra thought the rules were "simple and elegant, taking into acount [sic?]
such things as clipper movement, market fluctuations, and a wide range of events."
He recommended it, saying, "Tai-Pan is a fun, family game that makes for a good evening's entertainment.