This new block structure consisted of three expansion sets and would continue for nearly two decades, finally ending with Khans of Tarkir in 2014.
[4][5][6][7] The story concerns three of the most powerful nations of Jamuraa (a tropical continent modeled after Africa) — the militaristic kingdom of the Zhalfirins, the religious state of Femeref, and the trading province of the Suq'Ata empire.
In addition to these events the planeswalker Teferi has caused his island to disappear from existence for almost 200 years.
Jamuraa's leaders, led by Jolrael's visions, free Mangara from the amber prison and begin to fight against Kaervek.
The story introduces the Weatherlight and her crew, who travel the planes of the multiverse in search of ancient artifacts known collectively as the Legacy.
Her old friend and crewmate, a former soldier named Gerrard, is pressed into taking command of the ship to rescue her.
Then-developer Mark Rosewater chose the skyship Weatherlight and its captain, Sisay, as the germ of the new story.
Rosewater has stated that making the story about a ship allowed for narrative flexibility in setting.
Weatherlight marks a turning point in design and marketing philosophy for the Magic game and brand.
Like Ice Age, Mirage began as a set of modifications to Alpha by a group of Richard Garfield's playtesters in winter 1992.
Rose led the development team of Mike Elliott, William Jockusch and Mark Rosewater, while Art Director Sue-Ann Harkey provided Mirage's African influenced look.
Mirage's public debut was at Pro Tour Atlanta 1996, where professional Magic players had the challenge of playing sealed deck with cards they had never seen before.
Wizards of the Coast's design and development team considers Mirage to be the first set of the "Silver Age" or "modern" era of Magic.
For instance, River Boa was considered "very good" compared to other green creatures, with two abilities (Islandwalk and Regeneration) and a 2/1 power/toughness at a casting cost of only two mana.
Visions's Suq'Ata Assassin was the last new poison creature created by Wizards for 10 years, until Virulent Sliver appeared in Future Sight.
Wizards of the Coast started selling Visions cards for Magic: The Gathering Online on April 10, 2006.