Jeff Laubenstein

[1] Jeff Laubenstein has worked for several major Fantasy Game companies, including FASA, White Wolf, and Wizards of the Coast.

[2] His art appears in numerous FASA releases, including MechWarrior: The Battletech Role Playing Game (1986),[3]: 292  and Mercurial (Shadowrun) (1989).

In 2001, Laubenstein received a nomination for a Chesley Award in the category "Best Gaming-Related Illustration", for his work on Castles and Covenants (White Wolf Publishing).

[4] In 2014, Scott Taylor of Black Gate, named Jeff Laubenstein as #8 in a list of The Top 10 RPG Artists of the Past 40 Years, saying "His work appeared in every product the company ever created after his hiring, and he was the driving force for the design of the groundbreaking cyberpunk Shadowrun RPG in which he was responsible for all the iconic archetypes as well as a multitude of NPCs archetypes.

"[5] In his 2023 book Monsters, Aliens, and Holes in the Ground, RPG historian Stu Horvath reviewed the dystopian role-playing game Shadowrun and noted, "Tim Bradstreet and Jeff Laubenstein also deliver some stellar, street-level illustration work.

Jeff Laubenstein in 2023