The game focuses on a racing tournament run on scooters that takes place in JumpStartville, the hometown of all the characters in this version of the canon.
Jimmy, a typical school bully, pushes a dog named Squirt, causing him to fall off and break his scooter just before the tournament starts.
By playing educational activities, the user earns "power-ups" that can be transformed into gadgets and track obstacles via machines created by Hopsalot.
Frankie (voiced by Dee Bradley Baker): A moderately light brown wiener dog who first appeared in the 1995 version of JumpStart 1st Grade.
This version of Frankie featured in the JumpStart Advanced series usually wears a red sweatshirt with yellow lining and a blue dog collar, and is basically the mascot and main character of the game.
He is good-natured and protective of the right thing, and he stood up to Jimmy and told him to fix Squirt's scooter (a request that was obviously refused).
Hopsalot (voiced by Brianne Siddall): A light brown rabbit who first appeared in the 1994 version of JumpStart Kindergarten.
Casey (voiced by Brianne Siddall): A yellow-orange cat who first appeared in the 1995 version of JumpStart Preschool.
He has a tuft of orange hair on his head, a tail tip and belly who are a lighter color than the rest of his body, a blue baseball cap turned so the brim is on the back, and a green T-shirt.
Pierre (voiced by Joshua Seth): A polar bear wearing a multi-colored hat, an orange shirt, blue overalls, and sneakers.
Edison (voiced by Dee Bradley Baker): Though he is a firefly, he bears little resemblance to the actual creature, and he first appeared in JumpStart 2nd Grade.
His Advanced incarnation is teal with a red nose, as well as wings and the traditional firefly light on his rear, and he wears a purple hat and a blue shirt.
He shares a close and ironic friendship with C.J., has an Irish-sounding accent, owns a store, appears at the winner's circle after every race to give a comment (obviously he is enthusiastic when C.J.
Squirt (voiced by Brianne Siddall): A cream-colored puppy with large ears and a red T-shirt.
According to a website belonging to Tracy Reynolds, an artist who worked on JumpStart Advanced 1st Grade, Squirt is Frankie's cousin.
[1] Jimmy Bumples (voiced by Joshua Seth): A slender, grey-and-brown weasel wearing a black shirt and the only character whose last name is stated.
He sometimes appears as an enemy in Casey's soccer game, and will challenge the player every time they win a race.
Early character designs suggest Jimmy was going to be a dog at one point,[1] but this was changed before the product's release.
Frankie lives in an amber house with a red door and a pointed roof covered in cardinal tiles.
At the start of the game, Frankie tells Casey to select a ball with a letter or blend that makes the sound he says.
To prevent Jimmy from stealing them for his own purposes, Hopsalot stored his Hyper Carrot Fuel in a chest on an island.
Sometimes the picture is an animal, and the blimp must be guided into the class it belongs to (i.e. mammals, reptiles, and birds), meaning this activity sometimes teaches beginner zoology.
It can also teach a variety of other subjects, such as identifying shapes, parts of speech, and the number of syllables in a word.
lives in a house (called "Frog Manor" in some other JumpStart games) that rests upon an island in a swamp.
The user must also be wary of alligators, which, while mysteriously unable to cause direct harm to C.J., pop any bubbles they touch.
First, the user must read a short article from one of four categories: Encyclopedia, Webpage, Storybook, or News Story.
The user then drags tiles marked with words and punctuation to create a complete, grammatically correct sentence answering her question.
The activity in the Painting Room is a basic drawing program, with a few features such as simple stickers and paint-mixing.
This game intends to teach the user about coins of the United States dollar and how to count them out properly.
Every time a scooter race is completed, the user visits the Winner's Circle briefly, where it is stated where the characters placed.