Kawasaki Superbike Challenge

The game has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail.

Players are given the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction).

Reviewing the Genesis version, GamePro praised the numerous options, responsive controls, complex tracks, and balanced challenge with "enough variety to suit all skill levels", but criticized the undetailed landscapes, "blocky" polygons, and lack of visual effects to accentuate the action.

"[5] A critic for Next Generation panned the Super NES version, chiefly for the lack of any sense of speed.

He further remarked that "Flat-shaded 'polygon' blocks dot the sides of the road, which only serves to confuse rather than decorate, the 'first-person' perspective rather effectively hides the road, and you could even describe the control as sluggish, except that sluggish isn't strong enough a word."