Kazuro Morita

He won a competition organised by Enix in 1982 with the video game Morita's Battlefield, which was published the following year to great commercial success.

Following this success he established Random House, developing his Shogi series and several other game projects, several published by Enix.

He continued acting as a company manager while contributing to the programming of titles including Samurai Shodown V and VI.

[1][3] During his second university year, he spent time working with an NEC TK-80, using it to create his first project, an electronic version of the board game Othello.

[1] Morita won the grand prize, being among a notable group of designers who were accepted by Enix alongside Yuji Horii and Koichi Nakamura.

[1][3] Enix would publish several of Random House's products over the coming years, including his Shogi series and Just Breed.

[1][7] He was programmer for Minelvaton Saga: Ragon no Fukkatsu, which was his first time working on a role-playing video game.