Kikstart 2 is a motorcycle trials racing videogame released for the Amiga, Amstrad CPC, Commodore 64 and ZX Spectrum.
The basic premise is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tyres.
An enhanced version of the original Kikstart was released for the Commodore 128,[1] one of the few native mode game titles for that computer.
When a rider lands badly (i.e. with the front wheel first) or "falls off" an obstacle, they are catapulted a certain distance forward, imposing a certain time penalty because the player is not put back into the game until the screen has scrolled to a "safe" (i.e. flat) area of the course on which to restart the bike.
This allowed the user to place any obstacles on a blank track and later save and share completed courses.