Kingdom Two Crowns is a 2018 strategy video game developed by Thomas van den Berg and Coatsink and published by Raw Fury.
The monarch can recruit villagers to perform certain jobs while building defenses such as towers and walls to fend off waves of Greed attacking the kingdom at night.
The developers chose to lessen the difficulty of the previous games' roguelike mechanics, and used a pixel art style to reduce the time between drawing and implementing new designs in gameplay.
Kingdom Two Crowns was released for Windows, macOS, PlayStation 4, Nintendo Switch, and Xbox One on December 11, 2018, and for iOS and Android on April 28, 2020.
[2][7] Typical hires include builders who clear land and construct defenses, farmers who grow crops for gold, and archers who hunt animals for coins and attack enemies.
[2][4][6] Monarchs have no means of self-defense,[5] but can spend coins to build walls, construct towers, and hire archers to hold off the increasing waves of enemies.
[2][5] The player uses gems to purchase upgrades for the kingdom, such as mounts that the monarch can ride on, hermits who can be hired to make new buildings, or statues that provide benefits for subjects.
Eventually, the technological improvements allow the monarch to create a bomb to destroy the source of the Greed, a portal located at the far end of each level.
Although he was previously opposed to adding a new currency, the rest of the team convinced van den Berg to add gems, without complicating the existing gameplay.
[15] Raw Fury displayed a demo at the Game Developers Conference in March 2018,[10] and announced the release date in November alongside free downloadable content (DLC) called Kingdom Two Crowns: Shogun.
[18] Kingdom Two Crowns was released alongside the Shogun DLC on December 11, 2018, for Windows, macOS, PlayStation 4, Nintendo Switch, and Xbox One.
The update included a crossover with the 2019 Metroidvania game Bloodstained: Ritual of the Night, allowing players to switch between four Bloodstained-themed monarchs possessing their own unique abilities.
[22] Paid DLC, Kingdom Two Crowns: Norse Lands, developed by Raw Fury and Gordon Van Dyke,[b] was released on November 16 alongside a free patch.
[28][29] The expansion was launched on October 8, 2024, adding new recruitable units such as hoplites and slingers, and useful blessings from the Greek gods that can be earned by completing tasks.
[3][4][5] Nintendo World Report called the game a worthy sequel to Kingdom, and recommended it to fans of the strategy genre;[3] Push Square and Pocket Tactics described its mechanics as simple and well-designed.
[2] Nintendo World Report noted that adding a second monarch allowed players to split their attention between several areas, calling it a powerful and creative enhancement.
[2][3] Similarly, Pocket Tactics's reviewer appreciated how the in-game progression reminded him of medieval rulers expanding their domains, and wrote that Two Crowns's combination of simplistic strategy with an aesthetic feel amounted to "a really smart kingdom management game".