Land Air Sea Warfare

Land Air Sea Warfare (abbreviated as LASW) is a real-time strategy game developed by Isotope 244.

Specific tactics can be applied: land units can be hidden under trees for ambush attacks and tread marks left by enemy tanks can be scouted to their base.

Unique mineral ores permit building of giant "Mega units" for more effective attacks.

The landscape type of the game map determines which bases and units can be built, which strategies may be applied and which kinds of mineral ore resource may be found, in turn determining which Mega units may be built later in the game.

The game can be customized with different conditions of victory: This section gives an overview of available unit types and their properties.

The majority of these buildings are specialized military unit production facilities, others upgrade technologies, create protective shields or enhance/jam viewing range.

There are in total seven different sea units which are produced in the Sea Factory production facility: an anti-air destroyer (Stingray), two assault boats (Lupis and Zumwalt), as well as four different submarines (Seawolf, Megalodon, Eel - with electric shock capabilities, and Abyss).

There are units against Land (defensive cannon M779, large long range artillery Bertha, land mine IMS), Air (floating missile launcher GAAM, turret AP250, floating turret Phalanx, anti-air S.A.M.

The "Mega units" are gigantic weapons that allow for very effective attacks, but they cost more than normal units, take more time to build, require development of the tech tree up to level 3 and specific unique mineral ores to be harvested in special mines.