KOF: Maximum Impact (KOFMI) is a 2004 fighting video game developed by Noise Factory and published by SNK Playmore for the PlayStation 2.
Maximum Impact is the first 3D fighter made by SNK since 1999's Fatal Fury: Wild Ambition and Samurai Shodown: Warriors Rage.
One noteworthy exception to the rule is Rock Howard, brought in from the most recent Fatal Fury chapter, Garou: Mark of the Wolves.
Some alternate costumes are radically different from the defaults, such as Terry's Garou: Mark of the Wolves look and Clark's professional wrestler persona.
Both Meira brothers were initially conceptualized to be the counterparts to Fatal Fury stars, Terry and Andy Bogard, given the game's setting is the same as their predecessors.
Her outfits are purposely designed to be "tight and constricting" to contrast Mai's clothing, which is made to allow for easy and quick movements.
[7] Originally, Kim Kaphwan was going to enter the first entry of the Maximum Impact series under the pseudonym "Mr. Taekwondo" – in the same fashion as Art of Fighting's Mr. Karate.
Due to veteran designers' complaints and other difficulties at the time, it was finally decided to leave Kim out of the game's lineup but add another character like him to replace his absence.
Prior to its release, KOF: Maximum Impact was a finalist from GameSpot's "Best of E3 2004" in the category Best Fighting Game.
[17] Ben Herman, president from SNK Playmore USA, commented that although he received complaints about the English voices for the game, Maximum Impact sold over 100,000 units as of May 2006.