Bring M. Backalive is an intrepid poacher who hunts in the Palombian jungles, obsessed with achieving his career's last remaining elusive triumph, to capture a live specimen Marsupilami.
He works in many fields such as chemistry, biology, physics, but most frequently he creates chemical substances from various mushrooms found in his castle's park.
A gynoid, built by Louis LaGarne[further explanation needed], but turned maverick and is bent on conquering humanity by any opportunity she can get.
During this adventure, he elaborates on his nickname, describing the moray as a fish with teeth that bothers no-one unless a fool comes by to disturb (i.e. Spirou).
At the end of the story he has started up a tourist organisation that shows people the abandoned base where the clandestine operation took place, a changed man who's earning his money the honest way.
Ibn-Mah-Zoud is a character who makes a strong impression, despite appearing in a single Spirou adventure: Vacances sans histoires.
This is proved during the course of Vacances, once he has slipped away from his driver's guardianship and mistakes Spirou and Fantasio's blue Turbotraction:Turbot-Rhino I for his own red one.
Surviving the catastrophic results of his joyride, he later proves himself to be a man of honour, replacing the destroyed car with a brand new prototype Turbot 2.
The Marsupilami is first encountered in the third act of Spirou et les héritiers, and from then on remained a near-constant character fixture in the following Franquin adventures.
After this he featured in Fournier's first story, Le faiseur d'or under Franquin's supervision, and never appeared again, save for depictions as plush animal toys and in framed photos.
With his teammate Roulebille, he participated in the construction and development of the Turbotraction, powered by a gas turbine, and the emblematic car of the series.
With Martin, he participated in the construction and development of the Turbotraction, powered by a gas turbine, and the emblematic car of the series, which is at the center of the story La Corne de rhinocéros.
Under Rob-vel his presence is just visual, occasionally serving to gnaw ropes that bind his master, or adding to a comical detail.
In the beginning, Tome and Janry continued Spip much as Fournier had, letting him make biting remarks about whatever situation he was in, providing comedy relief and occasionally contributing to the plots.
However, as the series evolved and grew more dramatic and mature, Spip's role was greatly reduced, his comments becoming less frequent until he stopped talking entirely.
Sprtschk is an atomic scientist genius, whose mind is constantly fixed on physics formulas in pursuit of discovering the solution to create the ultimate bomb.
Switch was a ham radio operator who got in touch with King Ladislas of Bretzelburg who was being kept a virtual prisoner in his palace by General Schmetterling.
Switch, Spirou, Fantasio and the local rebel movement opposed to Schmetterling eventually succeeded in overthrowing him and restoring the King to his authority.
Ladislas subsequently introduced reforms to overcome the economic plight caused by the General who had been fraudulently embezzling the state's coffers.
Japanese magician created by Fournier, and used heavily in his stories, but largely forgotten by later authors, until Morvan and Munuera re-used him in Spirou à Tokyo.