It was released on April 10, 1999 by Sales Curve Interactive and was developed by The Code Monkeys.
To claim a tile, the player has to draw a line around a square, colouring each side.
The level ends when the timer runs out or all the tiles have been captured.
At the end of the level, the number of tiles collected are turned into points, with points also being allocated for stolen tiles and the amount of kills.
The game's soundtrack was composed by Allister Whitehead.