Its defining feature was the use of an off-hand grappling hook, which allowed the player to fly through the air while still being able to fire their weapon.
At release 3.0 on April 1, 1998,[2] the team included Jormungrad and Surt as lead programmers, and John "Mr. White" Keffer, John "Der Kommissar" Staats and Keith "Vampire" Mercer as lead mappers.
Hati joined the team as a programmer for release 4.0 (July 15, 1998),[3] with Dan "Batstone" Markham taking over the role for the 5.0 release when the previous programmers left for work at Blizzard.
The Ragnarok was the first community-wide tournament which featured a round-robin regular season followed by a single-elimination playoffs.
[8] In August 2011, a revival started in the U.S. and European LMCTF communities with organized matches and play.