Lost Pig

[3] Lost Pig finished with 18.7% of the votes for the Audience Award in the interactive fiction category in the 2008 Jay Is Games Best of Casual Gameplay awards, placing it second after Violet.

[6] Emily Short described it as "superbly crafted," "insanely responsive," and recommended it to new players of interactive fiction, noting, "The polish is so thorough that it avoids the sorts of parser frustrations that usually catch novice players off-guard...."[7] A GameSetWatch review noted that "After only a few minutes of play, however, it becomes pleasingly obvious how much effort has gone into creating Grunk’s world.

"[8] The reviewer for Jay Is Games called Lost Pig "...stuffed to the rafters with personality.

To win the game, the player must get Grunk to capture the pig and find a way out of the complex.

Club notes that the broken English is "clever but never too cute" and that "[Grunk's] observations make a certain sense—and his matter-of-fact reporting has an awesome clarity...."[5]