Lost Souls (role-playing game)

Lost Souls is a game in which the player characters are ghosts who have returned to complete an unfinished task before they are able to move on to their next lives.

)[3] The player first chooses or randomly determines gender, details of physical appearance of the character before death, a distinctive feature, and two personality traits.

The player then determines the Cause of Death, which is related to the ghost's former occupation, and develops the character's background, including Beginning Kharma, Defense, and four interests.

Finally the player makes six die rolls on the Life & Death tables to randomly determine their character's past history and the unfinished business that has caused the ghost to return.

The following year, they took the game mechanics from Legendary Lives and used it to create Lost Souls, a 120-page spiral bound book with a black & white cover by Rob Alexander published by Sage Lore Productions.

[5] In 1992, they designed a revised and expanded second edition, a 190-page perfect-bound softcover book with Rob Alexander's original cover art now in color, and interior illustrations by Don Anderson, Ryan, Ken St Cyr, and Devin Van Domelin.

[3] In 1994, Joe and Kathleen Williams and Richard Sanders created the first and only Lost Souls supplement, Cemetery Plots, also published by Marquee Press.

"[5] The second edition also received good reviews: Sam Chupp reviewed Lost Souls Second Edition Roleplaying Game in White Wolf #36 (1993), rating it a 4 out of 5 and stated that "Lost Souls is a game you will want to purchase if only because you owe it to your players to take a break from the modern-day serious horror roleplaying that's out there.

2nd edition cover art by Rob Alexander, 1992