Lunar Rescue

[2] The gameplay has some resemblance to both Taito's own 1978 hit Space Invaders and Atari, Inc.'s Lunar Lander (released several months earlier).

The craft can only move left or right or use up a finite amount of fuel by engaging the thrust (the same button again) to slow its descent.

If the side of the mothership or any part of the ship outside of the opening is hit, the rescued astronaut falls to the surface and dies.

After all six people have been rescued (or killed providing the player still has lives remaining), the game starts again at a higher level.

A number of clones co-opted the original title such as versions released by CRL Group and Lyversoft for the ZX Spectrum,[3][4] and Alligata for the Acorn Electron and BBC Micro.

The player's ship (red) above a 150 point landing site