Mac Gerdts

Walther M. Gerdts, known as Mac Gerdts, is the designer of German-style board games such as Imperial, Imperial 2030, Antike and Hamburgum.

His games introduced the concept of a rondel rather than dice as a mechanism for play.

[1] This is designed to prevent players from repeatedly taking the same action in quick succession without paying a cost.

In Imperial, the game ends when a nation reaches the 25-point on the counting chart.

You can help Wikipedia by expanding it.This German biographical article is a stub.

Mac Gerdts alla convention Play 2012, Modena