Malifaux

[1] The game box includes instructions, miniatures, terrain tiles that can be glued together to form battle maps, character cards and a "Fate Deck".

[1] Malifaux was designed by Nathan Caroland, Eric Johns, and Dan Weber and released at Gen Con in August 2009 by Wyrd Games, with cover art by Melvin de Voor.

The results obtained are encouraging: the plastic is rigid, the poses remain dynamic and the inevitable loss of details is most acceptable.

Malifaux doesn't use named characters as simply colour elements on the battlefield, but effectively implements them as complex building blocks that must be fitted together to give the perfect combination."

"[3] In their 2016 book Tabletop Wargames : A Designers' and Writers' Handbook, Rick Priestley and John Lambshead used Malifaux as an example of game using "the technique of highly characterised models [exporting] complex and detailed rules about individual characters out of the core rules and onto cards, which are placed onto the tabletop in front of players to be consulted as and when they are needed.

"[4] In a review for Dicebreaker, Michael Whelan wrote that "Malifaux is incredibly evocative and comes with some interesting new takes on the miniature wargaming formula" but noted that "the small and quite finicky models can be absolute hell to put together.