Mark de Berg is a Dutch computational geometer, known as one of the authors of the textbook Computational Geometry: Algorithms and Applications (with Otfried Cheong, Marc van Kreveld, and Mark Overmars, Springer, 1997; 3rd ed., 2008).
[1] De Berg completed his Ph.D. in 1992 at Utrecht University.
His dissertation, Efficient Algorithms for Ray Shooting and Hidden Surface Removal, was supervised by Mark Overmars.
[2] He is a professor of computer science at the Eindhoven University of Technology.
[3] With David Mount, de Berg was co-chair of the 2003 Symposium on Computational Geometry.