Mars After Midnight

[2] Each day the player needs to pick what kind of support group they will run the following night, such as Cyclops Anger Management.

[6] Edge liked Mars After Midnight, summarizing: "Proof that you can build a credible, engaging, enveloping setting within the boundaries of a tiny black- and-white display and just 55Mb of storage space.

As harmonious a marriage of hardware and software as you'll find in a crossplatform age, what could have been a disposable side project instead cements Pope’s status as one of videogames' smartest designers".

[7] GamesRadar+ enjoyed Mars After Midnight, calling attention to the presentation, "It's also a visual delight too, with creative alien designs and inventive silliness throughout, combined with a chip tune soundtrack that's going to earworm itself into your consciousness".

[3] Digital Trends wrote that the game justified the console to them, saying, "I don't know what the future of the Playdate will be, but I think it will thrive in the little box Panic created for itself if Mars After Midnight is any indication".

The player using the Playdate's crank to wind the peephole open