[2] Trobbiani received a Computer Science degree at the University of Adelaide.
Despite this, he was unsure of the game's prospects for success, believing that people only downloaded it because it was free.
[3] However, he borrowed $10,000 AUD to finish the game, taking an advance to cover the marketing costs.
[2] When it released on Steam in 2015, it garnered a large number of sales, ultimately selling 100,000 copies four months after release and making him "rich" by indie game developer standards.
[3] He was able to make back the cost of development after years of being frugal with his money, earning the equivalent of a six-figure salary for the years he spent on the game, despite still living in the same house with his siblings where he developed it.