Men of War (video game)

It focuses entirely on military tactics and special operations and does not feature base building, research, or resource gathering.

[2][3] Examples include: These rules lead to gameplay that has been described as "organic...where others are artificial"[4] and praised for generating "stories as distinct as they are dramatic",[5] but criticised for at times demanding intense micromanagement.

[7] "Direct Control" can be used to perform advanced actions such as targeting individual vehicle components, navigating precisely around cover, and cooking a grenade.

The Player is represented by Alexey Kuznetsov (who also plays a role in Men of War: Red Tide) and Victor Smirnov.

Shortly after Operation Barbarossa, Alexey Kuznetsov and Victor Smirnov are enlisted into the Red Army, but during their travel to Rostov they are suddenly attacked by Stuka dive-bombers.

Days later, Alexey and Victor arrive at the Rostelmash factory, where the Soviets are evacuating civilians and any machinery they can transport.

They are given just enough time to turn it into a fortress, with anti-tank guns, sandbags and mines, but the German assault is just as strong, stomping through quite quickly.

The German campaign takes place in the North Africa theatre and follows a young, ambitious commander called Gunther Borg who fights as a paratrooper in Operation Mercury (Battle of Crete) before being redeployed after temporary leave to join the Afrika Korps in Libya (Tobruk) and Tunisia.

Three soldiers (Ulf Liechtman, Wurzen Knopf and Max Luderer) end up on the beach and stock up on supplies from a weapons crate dropped nearby.

Receiving reinforcements, the Germans push their way to Maleme airfield, facing British Matilda II tanks and AA guns along the way.

Despite fierce resistance, Borg manages to capture the control tower of the airfield, allowing German Ju 52 transport planes to land.

At Sidi Rezegh, Borg, assisted by fellow commander Vinzenz Kaiser, are warned of a large British tank assault.

Once they reach the coast, assistant commander Paul Weiss suggests placing artillery there to hit transport ships attempting to resupply the defenders.

They capture it and prepare for the assault on the second line of walls, but a German soldier discovers a secret tunnel in the fort leading to the inner city.

The Allied campaign also takes place in North Africa and follows an elite American squad under the command of Terry Palmer (a former anti-war journalist) and a Cpl.

Robinson during Operation Torch as they fight alongside the British 7th Armoured Division (the "Desert Rats"), other American soldiers, and Henri d'Astier's French Resistance.

In the beginning of the campaign in the 'Arsenal' mission, a group of four commandos including Palmer and Robinson head into an unnamed town in Northern Algeria.

The group takes some resistance members with them, and may also tow a gun with them In the next mission, called 'Armistice', the commandos arrive outside the residence of Admiral Francois Darlan in Algiers.

They are tasked with capturing and negotiating a deal with the Admiral, in order to prevent the Vichy French forces in Algeria from disrupting the Operation Torch invasion.

The American troops rush ahead and capture the air base, helping to kill any stragglers, ending the mission.

The next mission, called 'Disaster in Tunisia', involves the squad yet again, this time fighting in an armored car fit with a machine gun-bazooka turret.

The goal is to reach a major military outpost to warn the garrison of an imminent attack on the area by the Afrika Korps.

Campaign missions typically give the player a predetermined set of troops and pit them against overwhelming odds on large battlefields.

They range from infiltration's with four or fewer soldiers at the player's command to all-out battles with hundreds of troops and tons of vehicles, sometimes within the same mission.

[5][9] AI units are typically docile until attacked, allowing players time to form plans and eliminate enemy troops in small chunks.

Multiplayer games retain most simulation features and Direct Control, and add unit recruitment and capture points.

[12] Best Way developed the game's engine and core simulation systems, while Digitalmindsoft provided mission/world design, visuals, and audio and organised a large beta test.

Men of War: Assault Squad is the first predominantly multiplayer based game of the series, but is also known for its large array of single player skirmish missions.

[15] Call to Arms, a spiritual successor to Men of War series,[16] is set in a conflict between the United States Army and the fictional Global Revolutionary Movement in the modern era.

A DLC named Gates of Hell was developed by Barbed Wire Studios and is currently available in Steam Early Access program.

A "Victory Flag" multiplayer game. The recruitment bar is visible to the right.