As with many of the Men of War games, the missions are based on leading a small amount of forces into battle against a larger enemy.
Although the player still controls a smaller group of units, the missions are usually on a more massive scale, rather than small special operations.
The game includes enhanced graphics compared to Faces of War, and a more expansive single and multiplayer.
Part of the single-player game reverts to the Soldiers: Heroes of World War II style of battles, with control of a small squad being put in the hands of the player against a larger enemy.
The multiplayer expanded beyond the standard of Faces of War, with a larger number of maps of bigger size.
Also included were four factions (Germany, the UK, America and the Soviet Union), which eventually was increased to five with the introduction of Japan in a patch (only in multiplayer).
The single-player is based on the feats of the Naval Infantry of the Black Sea Fleet in World War II.
The game includes Germany, Great Britain, the United States, the Soviet Union and Japan as playable factions, each with a large array of tanks, guns, vehicles and infantry.
One of the campaigns is based on the story of two Soviet military consultants and two North Vietnamese soldiers caught stranded in enemy territory after being ambushed.
The squad finds themselves caught up in the Tet Offensive on their long escape back to North Vietnamese territory.
Much like the more successful Red Tide, the game contains a more historical basis, with an encyclopedia accompanying the player through the campaign.
The game is a remaster of the original Assault Squad, but it contains a heavily modified and enhanced GEM engine.
The game was set in World War II, and focused on large scale strategic multiplayer battles instead of single-player.
Battle of Empires: 1914-1918 is an independently developed title based on the original Men of War GEM engine.
Call to Arms is a video game based on the Men of War GEM engine developed by Digitalmindsoft.
It is the first Men of War-affiliated game set in the modern era, where a fictional United States Army and Global Revolutionary Movement are in conflict.
After a breakdown in relations between Barbed Wire Studios and Best Way, the project was picked up by Digitalmindsoft in a new publishing deal.