Metal Dungeon

In the process of creating monsters with this technology using an ancient creature named "The Gods of Magic"; it broke free of its bonds and took control of the secret facility and proceeded to slay all of the research team and arm the compounds defenses.

When creating your characters you are given the ability to alter the height, sex, ethnicity, weight and hairstyle as well as given a choice between the Fencer, Caster, Analyzer, Striker, or Broader classes; Each falling into a Dungeons and Dragons styled role.

Fencer Fighter class that could use Hammers or Swords and had the rare chance of performing a move like a Final Fantasy "Limit Break" that would damage all enemies at once.

Analyzers used firearms ranging from laser beams, to machine guns, to rocket launchers that all shared the same in-game model.

Broader The Jack-Of-All-Trades class that had a flat rate for all skill gains at the expense of leveling up extremely slowly and was reserved for advanced players that foresaw spending a large time grinding.