[4] The goal of the game is to defend the Overworld from an invasion of piglins, pig-like humanoid creatures from the Nether dimension, while the player gradually strengthens their structures and troops with resources harvested.
The Overworld contains friendly villages, hostile piglin outposts, and the Well of Fate (the player spawnpoint and fast-travel hub).
Similarly to Minecraft, the Overworld is procedurally generated, resulting in a unique world for each playthrough of the game.
Players collect basic resources such as wood and stone by assigning friendly Allays to harvest them from deposits found in the Overworld.
Other resources, such as redstone and lapis lazuli are used to build advanced structures and summon stronger troops but are locked behind Well of Fate upgrades.
Offensive structures such as the redstone cannon, hurl explosive shells at targets from long range.
Players travel around the Overworld on their mount, from which they can issue various orders command their army on the battlefield.
The game begins with the player mining in a cave when they are greeted by three beings: Action, Knowledge, and Foresight.
[14][15] Critics viewed the game as a solid addition to the Minecraft franchise but offered differing opinions on its execution.
[20][18][6] They praised the game for its Minecraft-themed art style,[5][18] resource gathering mechanics, and base-building gameplay.
[5][7][18] Some reviewers criticized the game's lack of strategic depth, poor AI,[7][20][29] and tedious gameplay.