The Three-Body Problem in Minecraft

[1] The animation's director, Li Zhenyi (李圳宜), is a student studying at the University of Pau and the Adour Region and a fan of the Three-Body Problem.

[2] When he made the first episode, he was the only person involved aside from the voice actors, so he needed to adapt the screenplay, perform auditions, and design the levels.

Due to technical, experience and financial constraints, the first season was relatively unprofessional, but nevertheless managed to attract others to help work on the production.

[6][7][8] According to the People's Daily, the creators' animation, voice-over work, scene design, and editing manages use the video-game-style pixel art into a production with a quality similar to sci-fi movies.

[9] The Paper also praised it, stating that since the production team were fans of the original novel, they could preserve the details that made it appealing, and make the adapted plot compelling and rich.