Monsters Ate My Birthday Cake

[1] The art and animation was done by Justin Baldwin, the programming by Yori Kvitchko and Brandon Moreno, the writing by Alex Atkins, sound design by Jordan Fehr.

[3] Development was assisted by a Kickstarter campaign that began in January 2013,[4] and a demo version was displayed at the Portland Retro Gaming Expo in October 2013.

[5] Aimed at younger gamers, the game has simple puzzles early on and about ten hours of gameplay.

[6] It is a strategic puzzle game, with a boy protagonist Niko, who is joined by friendly monsters in his quest against the evil boogins, who stole his birthday cake.

Niko is initially alone, but is soon joined by monsters, each of which has a unique ability such as burrowing in dirt areas, charging down brittle obstacles, freezing water so rivers can be crossed, or shattering crystal with piercing shrieks.