Morpheus is a multi-genre role-playing game published by Rapport Games in 1990 that takes place in a virtual reality machine, enabling adventures to be in any fantasy, historical or science fiction setting.
Morpheus is a multi-genre system set in the future, when player characters participate in a virtual-reality system, the Mindgamer's Organization for Recreational Programs Harnessed by Electroencephalic Utility Systems (MORPHEUS)[1] that enables the gamemaster to set the game in virtually any background or setting.
[2] Players start by creating a character, which can be one of three classes:[1] Characters have the attributes Imagination, Confidence, Ego and Reputation, and players can use a pool of Dream Points to buy special talents.
[1] Each character also receives a Feat Roll rating in order to do any task, but the rules are ambiguous as to how this works.
Swan concluded by giving the game a poor rating of only 2 out 4, saying "Morpheus bursts with inventive ideas, but it'll take a determined referee to shape them into a coherent playable game.