[1] The ports for the IBM PC (as a self-booting disk) and Apple II were written by John Redekopp and released the same year.
The many obstacles the player must avoid include fireballs and hot springs dropping from the top and bouncing to the bottom of a pyramid.
Once on any level the player can activate "Supercool Time" lasting for fifteen seconds.
After finishing his first game for Sierra On-Line, Wall War, Peter Oliphant became interested in Q*bert.
The Addison-Wesley Book of Atari Software 1984 gave the game an overall mediocre rating (C) and concluded: "It does require some strategy, for like Pac-Man you must take the offensive for brief periods of time.