As the cars (and eventually other objects) speed around the track, the player must escape by using a super speed button, or by climbing up small ladders scattered about the track to dodge the hazards.
The game is timed, and the timer ticks faster when the super speed button is held down.
After the sixth level is completed, the game cycles back to the first with various obstacles and/or more roller coaster cars to avoid.
In Japan, Game Machine listed Mr. Do's Wild Ride on their April 15, 1984 issue as being the sixth most-successful table arcade unit of the month.
[1] Ocean Software published a clone for the Commodore 64, Amstrad CPC, and ZX Spectrum as Kong Strikes Back!