The game has been inspired by Ricochet Robots by Alex Randolph.
The game has a private detective setting, where a series of crimes happen in a city, and Meeples under the players' control have to reach the crime scene.
[2] The twist in the game is that the Meeples do not move freely, instead they use "Super Speed", where once they move, they don't stop until they hit an obstacle (a wall, the edge of the board, or another Meeple).
After this, an hourglass is flipped, and the rest of the players have this time to figure out a shorter solution.
The first player whose solution works solves the crime, and flips the token of the Meeple that arrived on the crime scene over, marking it as having joined his/her team.