MySims

MySims is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis's The Sims franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows and mobile phones in 2008,[1] and for BlackBerry in 2009.

Through creative building and design elements, players can improve the town, which attracts new residents, who subsequently need homes built for them.

[4] This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in The Sims.

Compared to previous Sims titles, MySims has a more Chibi-inspired look, with cute character designs; this was Emmy Toyonaga's idea.

[12] IGN said of the Wii version, "The problem is that nearly all of the objectives revolve around the same two tasks: the collection of essences and the construction of houses, buildings and items.

Its Nintendo DS counterpart is regarded as virtually an all new game in design; however, reception of its control scheme varied greatly.

"[32] However, Edge gave the Wii version a score of six out of ten, saying, "Residents themselves are a colourless bunch, a series of knowing archetypes – goth girls, hip DJs, Italian chefs – that lack the effortless charm of Animal Crossing's simple ciphers.

It later sold 3.72 million units, holding the Guinness World Record for the best-selling Sims Game on a Nintendo Console.

[38] In 2024, MySims: Cozy Bundle debuted at number eighth on the top 10 best-selling titles in the UK at retail for the week of November 23.

[46][47] In February 2025, Electronic Arts CEO Andrew Wilson said MySims: Cozy Bundle “performed well ahead of our expectations”.