NASCAR 98

NASCAR '98 is a racing simulator video game developed by Stormfront Studios,[3] published by EA Sports, and released in 1997 for Sony PlayStation and Sega Saturn.

The original (non-collector's edition) version includes 24 NASCAR cars and drivers,[3] including Jeff Gordon, Dale Earnhardt, Mark Martin, Dale Jarrett, Rusty Wallace, John Andretti, and Terry Labonte; 10 official NASCAR tracks, including Charlotte Motor Speedway, Bristol Motor Speedway, and the then Sears Point International Speedway, the short track at Suzuka Japan, and six fantasy circuits, and in-depth car setups.

NASCAR '98 includes an instant replay feature, allowing the user to view the race back until about 30 seconds before the action was paused.

Non-contact random damage consists of an engine failure, in which white smoke pours out from behind the AI car, which slows down and pull to the inside of the track, heading for the pit lane.

To commemorate the 50th anniversary of NASCAR, a collector's edition for PlayStation with a new cover featuring a black and white picture of one of Richard Petty's 3rd generation (1971–1974) Dodge Chargers racing modern 1998 cars of the day was released.

[6][7][14][15][16][18][19][20] Glenn Rubenstein of GameSpot was particularly pleased at the greater number of cars and relatively small tracks, which together ensure that the player is constantly vying for a place.

"[7] GamePro gave the PlayStation version a 4.5 out of 5 for graphics and sound and a perfect 5.0 for control and fun factor, commenting, "The popularity of NASCAR racing has mushroomed - it's now only rivaled by the NFL - and this game's powerful combination of sleek graphics, detailed features, and fender-crumpling action will satisfy any serious race fan.

[7][15][20] Sega Saturn Magazine was an exception; additionally citing grainy textures, and the PAL conversion's conspicuous borders and slower speed, they gave it a tentative recommendation to simulation-lovers only.