was created by Beckett as a gift for his girlfriend, and the pirate protagonist Nelly Cootalot is modelled after her.
[2] In the fictional, insular Barony of Meeth, the player investigates the disappearance of a fleet of spoonbeaks (the game's term for spoonbills).
[3] A few minigames must be completed to reach the ending, including deciphering a coded message and winning a "hook a duck" carnival game.
[4] The game's ending scene alludes to a potential sequel,[4] which development was officially announced by Beckett in September 2008.
[2][4][8] While reviewers felt the game was inspired by Monkey Island series for its setting and dialogues, they acknowledge the originality of its art style and play experience.