Network (video game)

Network is a real-time, two player business simulation game developed by David Mullich for the Apple II and published by Edu-Ware in 1980.

Two players play competitively against the computer, each taking the role of the programming chief for a major television network.

Each side bids on new television shows to add to the season's line-up, schedules them, monitors the weekly ratings, and then drops shows with poor ratings or reschedules them to recover from mistakes at the end of the thirteen-week season.

It moves slowly and requires (for intelligent play) that the players keep track of a lot of information that is not always easily accessible.

One friend I played against quit out of boredom at one point, and I found myself yawning.