Software store Rainbow Computing, enticed by Pederson's concept for a new role-playing video game called Space, gave him his first Apple II computer, which he used to write the strategy game Terrorist and the educational program Compu-Spell, for which Pederson wrote the first version of Edu-Ware's EWS graphics engine for generating text on the Apple's high-resolution graphics screen.
[5] In July 1983 Management Science America, then the world's largest independent software manufacturer, announced that it was purchasing Edu-Ware for a combination of cash and MSA stock, valued at $1.5 million, plus a percentage of future earnings.
The issue featured a well-publicized peach-scented insert that unfolded into eight pages, 32-inches wide, displaying a shelf of 67 Peachtree Software products, all in identical packaging.
The next month, he filed a lawsuit against MSA, claiming the company had violated securities laws in making fraudulent representations to Edu-Ware's stockholders in order to buy the latter's stock and for the promise of future payments not materialized.
MSA cited the millions of dollars Peachtree Software had spent on advertising and promotion, including the expensive peach-scented insert, as a reason for selling off the group.
[10] Steffin started another software publishing company, BrainPower, along with sales manager Lieberman, while Pederson, who had left Edu-Ware several months earlier, went on to other ventures.
Besides Mullich, another notable Edu-Ware alumni include former Apple Computer evangelist Guy Kawasaki, who was director of marketing at the company,[11] and NASA official Wesley Huntress, who developed Rendezvous: A Spaceflight Simulator.
For example, a review of Compu-Math: Arithmetic Skills complained that the program is "devoid of the fun aspect that makes computerized learning human and inspiring.
"[14] Dubbed Interactive Fantasies, they tackled such weighty topics as the oil crisis (Windfall), television programming (Network), and global terrorism (Terrorist).