Newsfield

Thalamus Ltd, Newsfield's sister company, was set up in 1985 to publish a number of computer games on various 8-bit and 16-bit platforms, with a slant towards the Commodore 64.

When Europress Impact took over publication of the magazine, it lasted for a further six months before finally being sold in 1992 to rival publisher EMAP and merged with Sinclair User.

Launched in November 1985 (although a special "issue zero" was given away with Crash and Zzap!64), it offered as much in-depth coverage of the Amstrad gaming scene as its sister magazines did for the Spectrum and C64.

CWTA later split into three single-format magazines including Computing with the Amstrad CPC, and it was CWTACPC which continued using the Amtix name for its games section.

The first batch of issues attempted to broaden its appeal by featuring articles on non-gaming products, such as remote-controlled cars and high-tech gadgets, but it soon narrowed its focus to concentrate exclusively on games.

The magazine continued for thirty-four issues before finally folding in 1990, having been consigned to the margins by Future Publishing's more robust ACE publication.

Despite relatively low sales it managed to survive for the duration of Newsfield's business operations, seeing off rivals such as Skeleton Crew and Phantasmagoria, which entered the market midway through its run.

Launched in October 1988, Movie managed to attract the interest of advertisers within the video industry, but circulation of the magazine remained low and it failed to make a profit.

It was well regarded within the industry but struggled to find sufficient advertising revenue until it later expanded to cover non-Macintosh platforms[1] and was renamed simply Prepress.

With their financial resources running low, Newsfield attempted to launch a new computer magazine that would be produced by staff working for their existing titles.

Once again, poor advertising revenue and an expensive out-of-house editorial team meant that the magazine failed to reap the profits Newsfield were hoping to see.

Roger Kean, co-owner of Newsfield Publications, granted the magazine preservation project, Out-of-Print Archive, permission to scan, edit and release the back issues of Raze.

The first issue had to be pulled from the shelves after receiving consumer complaints about the blood-dripping cover painted by Oliver Frey, which featured a story by novelist Graham Masterton.

[5] With their flagship titles, Crash and Zzap!64, no longer attracting sufficient advertising revenue or circulation, due to the fading 8-bit gaming market, Newsfield were in severe financial difficulty.

As a last-ditch attempt to capitalise on the rising popularity of the new generation of video game consoles, Newsfield planned to split Raze into two separate publications, Sega Force and N-Force (the N standing for Nintendo).