The player has to smash a board with a karate chop; the test is to accumulate enough force by quickly waving the controls.
In the last test, the player has to use a blowgun to hit canisters that are thrown horizontally at the top of the screen.
Despite appearing in the top ten best-selling ZX Spectrum games charts for four straight months in Sinclair User, peaking at number five,[3][4][5][6] the magazine's editors gave it one star out of five and concluded that it was a "[p]oor quality" and "[not] the Exploding Fist type game it may seem.
[4] Ken McMahon, reviewer for the Commodore User magazine, disliked the game so much that he gave it the unusual 0/10 rating.
[8] Your Commodore reviewer found that "the game has no lasting appeal, and even at the budget price, cannot be recommended".