As part of a partnership between Nintendo and LodgeNet from late 1993 up until the late 2000s, about 40,000 airline seats and 955,000 hotel rooms featured a modified version of the Super Nintendo Entertainment System, Game Boy,[1] Game Boy Color, Game Boy Advance, Nintendo 64, or GameCube, installed on some Northwest, Singapore Airlines, Air China, Air Canada, Alitalia-Linee Aeree Italiane, All Nippon Airways, British Midland International, Kuwait Airways, Malaysia Airlines, Thai Airways, and Virgin Atlantic passenger aircraft, as well as certain hotels with LodgeNet, NXTV, or Quadriga entertainment systems.
It was part of a much larger computer system that allowed air passengers to not only play video games, but also watch movies and shows, listen to music, talk on the phone, and even shop while in-flight, before the rise of the internet.
Upon its release, there were 10 games installed in the system, which included The Legend of Zelda: A Link to the Past, F-Zero and Super Mario World.
[2] In late 1993, LodgeNet launched its on-demand hospitality service, including worldwide delivery of Super NES games to hotel guests via its proprietary building-wide networks.
By April 1996, LodgeNet reported that its partnership with Nintendo to deliver Super NES games had yielded 200,000 worldwide hotel guest room installations.
[6] In September 2000, Nintendo and LodgeNet began delivering newly released Nintendo 64 games to hotel rooms at more than 1,000 hotel sites, concurrently with the games' retail releases, demonstrating "the capacity to update LodgeNet's interactive digital systems with fresh content virtually overnight".