He spoke of the possibility of "Pristine" realms, with many of the new features turned off, to make leveling harder, and social interaction more prevalent in the game.
[2][3] On November 3, 2017, Blizzard announced World of Warcraft: Classic, an official "vanilla server", in response to the popularity of Nostalrius and Elysium Project.
[7][8] In October 2017, the Elysium servers were taken offline when it had been revealed that some staff had been involved in gold selling and character manipulation, which went against the 'Blizzlike' philosophy the team purportedly stood for.
[10] In an interview published on November 4, 2017, by Eurogamer, J. Allen Brack said they would welcome the involvement of Daemon and Viper, the leads of the Nostalrius project in the production of World of Warcraft: Classic.
[11] However, at BlizzCon 2018, developers Brian Birmingham and John Hight stated that there were no members of the Nostalrius team working on WoW Classic.