If the player does not reveal a carrier for the nuclear missile, then play continues clockwise.
The defending player must discard population cards equal to the damage.
[1] The nuclear war continues until one player has their population reduced to zero and is eliminated from the game.
In 1980 Flying Buffalo bought the rights to the game and published a boxed set.
Mark Rouleau reviewed The Wizard's Grimoire in White Wolf #45 (July, 1994), rating it a 3 out of 5 and stated that "Players of Nuclear War and/or Nuclear Escalation should find this game to be a worthwhile supplement.
"[2] In the November 1995 edition of Dragon (#223), Rick Swan noted that the recent popularity of collectible card games had revived interest in Flying Buffalo's Nuclear War series.
He thought the series overall had "lost none of its charm", and called Nuclear Proliferation a terrific sequel.
[3] On the German game review site Spielphase, the reviewer thought too much depended on the random draw of cards rather than strategy, and called this "an average card game, which only stands out from the crowd because of its topic.
"[1] At the 1993 Origins Award, Nuclear Proliferation won Best Fantasy or Science Fiction Boardgame of 1992.